Game Design + Technical Design

Gabriel Hector

– From baking to game making

Former baker making my way into the games industry. I'm currently a student at The Game Assembly in Malmö where I study level design. Before my time at TGA I studied game design at Skurups Folkhögskola for three semesters. Now I’m looking for an internship in the games industry starting fall 2021.

When I’m not making or playing games I, most likely, am thinking about games. I simply live for it. I am a lifelong fan of gameplay-driven experiences and I’ve spent the last couple of years digging down into what makes games fun both in the digital and analog realms.

As a game designer I have found it that I am always aiming to help everyone to get invested in what they work with and get people to connect with eachother, and I am of firm belief that this results in a better end product.

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Gabriel Hector

Proficiencies

What I do

Unreal Engine

Unreal Engine

Unity

Unity

Maya

Maya

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Documentation